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Published
Author John Ellis

The theory/practice ‘divide’ has long bedeviled media studies. But this divide cannot be sustained in the face of new concerns in the field. Studies of gaming and computing emphasize issues that studies of audiovisual media have been able to suppress: questions of the body, of the haptic, of physical engagement, of technologies and their complicated relationship with the humans who use them… or are used by them.

Published
Author Sarah Arnold

I am long overdue a new television set. To my embarrassment, my television set is second hand, occasionally cuts out and sits atop an ugly prefabricated television stand that clashes with the surrounding 1950s-era furniture.  I have considered purchasing a 1950s-era television set but it would not, of course, be WiFi enabled and internet-ready.